
As I opened my Conflux booster box I opened several ( 3 in fact)
Master Transmuters and thought that her ability would be extremely fun to build around. Shortly after I managed to get distracted by a building my Druids! and Merfolk decks ( see earlier posts) and forgot all about the idea. Sometime later I happened upon an article on the Wizards website talking about a budget version of the deck I had already been thinking about making. I decided it was time to build the deck and after purchasing the cards that make up the main engine of the deck I decided to try and take it a few steps further. I made the mana base smaller and more efficient (though much more expensive) as well as adding more fatties from Conflux and Shards. I then proceeded to troll the Alara Reborn spoiler in search of cards from the upcoming set that would make the deck even more fun when the new set came out. Here is what I have right now:
Creatures:
4
Master Transmuter4
Merfolk Looter4
Tidehollow Sculler3
Plumeveil4
Sphinx Summoner
1
Sharuum the Hegemon1
Sen Triplets ( Alara Reborn)
1
Filigree Angel ( Alara Reborn)
1
Ethersworn Adjudicator1
Platinum Angel1
Scarecrone1
Grim Poppet1
Magister Sphinx1
Inkwell LeviathanOther Spells:
4
Thousand-Year Elixir4
Mindstone2
Tezzeret the Seeker1
Sculpting SteelLands:
3
Reflecting Pool2
Vivid Marsh4
Vivid Creek2
Vivid Meadow4
Arcane Sanctum2
Sunken Ruins2
Mystic Gate3
IslandI'm not sure how stable the deck is in its current form and I'm still messing around with the creatures and numbers of cards right now so please feel free to give me suggestions! The way the deck works is by getting your
Thousand-Year Elixir and
Master Transmuter into play and then use the
Sphinx Summoner to tutor up whatever you need for the situation you are currently in.
Merfolk Looter is another key utility card because it thins your deck out quickly to get your key cards into play faster.

I decided to take out the
Makeshift Mannequins that were originally in the deck in favor or
Scarecrone because it has the potential to be better in most match ups (especially against control).
Scarecrone is especially good with
Sharuum because you can tap four colorless and tap it to return
Sharuum and with its ability on the stack tap one colorless and sac it to draw a card returning both it and
Sharuum to play and gaining valuable card advantage in the process. Inkwell Leviathan is amazing because once you transmute it into play it is nearly unstoppable (save for a Wrath). Filigree Angel is going to be fun because you can pop it in and out of play with your
Transmuter gaining 3x the number of artifacts you control of life each time! Sen triplets is just plain good against control decks because even if they try and bounce or path it you can just use your
Transmuter to keep it in play!
The deck stands up pretty well against any spot removal because you can just use your
Transmuter to bounce things in and out of play (including itself!) causing your opponent's removal spells to fizzle on resolution because of a lack of valid targets. I'm also thinking of trying to replace something with
Glassdust Hulk (Alara Reborn) because it has awesome synergy with
Master Transmuter and the rest of this deck. I might end up putting
Sen Triplets in the sideboard for control matchups and replacing it with
Glassdust Hulk in the main deck. The sideboard isn't complete so any thoughts on that would be appreciated as well! The rest is pretty self explanatory and it is an extremely fun deck to play and tweak! Please let me know if you have any ideas about how to make the deck better or just more efficient!
(Pictures Courtesy of Coolstuff.com, diver.com & trollandtoad.com)