If you could choose the format for your next PTQ what would it be?

Thursday, July 23, 2009

Homebrew Decklist: Nulltread Aggro

Nulltread Aggro Ver. 1


Spells:

4x Nulltread Gargantuan
4x Birds of Paradise
4x Noble Hierarch
4x Winged Coatl
4x Broken Ambitions
4x Cryptic Command
4x Sower of Temptation
4x Kitchen Finks
3x Great Sable Stag
3x Farhaven Elf


Lands:

4x Flooded Grove
1x Reflecting Pool
1x Ancient Ziggurat
2x Gargoyle Castle
10x Forest
4x Island

This was an interesting deck to build because I decided to go completely out of my way to include some cards that aren't usually main-decked in standard. With such a fast and creature heavy format I felt like I could include a card like Winged Coatl because of its speed and effectiveness against pretty much any creature card being played. I also felt like because of the popularity of Fae, 5cc and U / W Lark (and possibly Merfolk after M10) I could main deck Great Sable Stag. It is just an all around good beater than doesn't die to Fallouts and cannot be meddled with while entering the battlefield. It is also a great card to bounce back with my Gargantuan because I don't have to worry about it getting countered when i decide to play it again.

The cards that have real synergy with Nulltread Gargantuan are cards like Kitchen Finks, Sower of Temptation and Farhaven Elf. Kitchen Finks is fun because you can keep gaining life by bouncing it and re-playing after you've already played it and Persisted it once. You can grab something with sower and bounce it via your Gargantuan so you dont have to worry so much about bouncing something that is going to be important to your overall strategy. You can play your Farhaven Elf on turn two or three and then bounce it with your Gargantuan and then play it again to get twice the acceleration you normally could from the card making it's three mana cost a little bit easier to swallow. It is also great for this type of deck because until Zendikar enemy colored mana fixing is much harder to do and Farhaven elf can fetch either a forest or an island from your deck to help you get out the key cards that make this deck so much fun to play.

There are probably adjustments to the numbers and possibly the cards in the deck but I wanted to throw this out there because I've been getting so far behind on my posts and didn't want to continue putting things off. This idea has been slow to come together so I might come back next week with a more polished version of this decklist for your consideration.

Please comment, email (homebrew.magic@gmail.com) or tweet (@homebrew_magic) any constructive criticism you have pertaining to this or any of my posts. Your input is both needed and appreciated. Keep on Brewing!


(Links and Pictures provided by Wizards of the Coast Inc)

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